ITEM SETTINGS
Items are extremely configurable and are created with the user in mind. Have any questions feel free to reach out to our discord.
Example
material: STONE
display-name: "<red>Example Item Stack"
lore:
- "Your"
- "Lore"
KEY
material: <ID>
- Depending on your server version. This is where you paste your item ID (ex. DIAMOND_AXE). Also involves multiple compatibilities such as replacing <id> with the following:
nexo:<id>,itemsadder:<id>,oraxen:<id>,base64<value>(Base64 also includes using/waves itemconvert).
Material type integrations
Vanilla
material: STONE
List of all materials can be found HERE
Nexo
material: "NEXO:ID"
Oraxen
material: "ORAXEN:ID"
MMOItems
material: "MMOITEM:ITEM_TYPE:ID"
ItemsAdder
material: "IA:NAMESPACE:ID"
HeadDatabase
material: "HDB:ID"
Eco
material: "ECO:ID"
CraftEngine
material: "CRAFTENGINE:ID"
Base64
material: "BASE64:Value"
In order to get Base64 value of an item, you need to use /waves itemconvert ingame while holding the item in your main hand.
Flags
Display Name
Example:
display-name: "<red>Example Item Stack"
Lore (Description)
Example:
lore:
- "Example"
- "Lore"
Amount
The item amount.
Example:
amount: 1
Enchants
Example:
enchants:
- "DURABILITY:2" # EnchantName : Level
- "AE-Custom:2" # Support for AdvancedEnchantments plugin - Add the AE- prefix
Available enchantment names: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/enchantments/Enchantment.html
Custom Model Data (Legacy)
Legacy option for the custom model data using number.
Example:
model-data-legacy: 1
Custom Model Data
Option for the advanced custom model data.
Example:
model-data:
floats: # Optional
- 1
strings: # Optional
- "example"
flags: # Optional
- true
- false
colors: # Optional
- "255;255;255" # RGB
Damage
Option of the item durability
Example:
damage: 100 # Cannot be higher than item's max damage
Dye
Dye option for dyeable items.
Example:
dye: "255;255;255" # RGB
Flags
Example:
flags:
- HIDE_ENCHANTS
Available flags: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/inventory/ItemFlag.html
Item Model
Modern version for setting the item custom model.
Example:
item-model: "namespace:custom-model"
Max Damage
Max durability of the item.
Example:
max-damage: 200
Max Stack Size
Example:
max-stack-size: 99 # Min 1, Max 99
Item Rarity
Example:
rarity: COMMON
Possible values: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/inventory/ItemRarity.html
Spawner Entity Type
Example:
entity-type: ZOMBIE
Tooltip Style
Design of the tooltip.
Example:
tooltip-style: "namespace:custom-style"
Unbreakable
Example:
unbreakable: true