Skip to main content

BLOCK SETTINGS

Items are extremely configurable and are created with the user in mind. Have any questions feel free to reach out to our discord.

KEY​

material: <ID>

  • Depending on your server version. This is where you paste your block type ID (ex. DIAMOND_BLOCK). Also involves multiple compatibilities such as replacing <id> with the following: nexo:<id>, itemsadder:<id>, oraxen:<id>.

Vanilla Block​

Vanilla Block comes up with some extra settings in order to modify extra data of your block.

Face​

Block facing, basically an orientation.

Possible values:

  • NORTH
  • EAST
  • SOUTH
  • WEST
  • UP
  • DOWN

Example:

face: NORTH

Opened​

Whether the block (door, trapdoor, etc.) should be opened or not.

Example:

opened: true # Or false

Powered​

Whether the block (redstone, lamp, etc.) should be powered.

Example:

powered: true # Or false

Half​

Whether a block should be placed at the top or bottom half (for example Stairs, trapdoor, etc. [ ! NOT SLAB ! ]).

Possible values:

  • BOTTOM
  • TOP

Example:

half: BOTTOM

Waterlogged​

The title is self explanatory.

Example:

waterlogged: true # Or false

Faces​

What faces the block should be oriented to (For example glass pane, iron bars, etc.) This setting is for the blocks that can be oriented to multiple faces.

Possible values:

  • NORTH
  • EAST
  • SOUTH
  • WEST
  • UP
  • DOWN

Example:

faces:
- NORTH
- EAST

Stairs Shape​

Shape of the stairs block.

Possible values:

  • STRAIGHT
  • INNER_LEFT
  • INNER_RIGHT
  • OUTER_LEFT
  • OUTER_RIGHT

Example:

stairs-shape: STAIGHT

Slab Shape​

Shape of the slab block.

Possible values:

  • TOP
  • BOTTOM
  • DOUBLE

Example:

slab-type: BOTTOM

BLOCK EXAMPLE​

block:
material: OAK_SLAB
slab-type: BOTTOM