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BLOCK SETTINGS

Items are extremely configurable and are created with the user in mind. Have any questions feel free to reach out to our discord.

KEY

material: <ID>

  • Depending on your server version. This is where you paste your block type ID (ex. DIAMOND_BLOCK). Also involves multiple compatibilities such as replacing <id> with the following: nexo:<id>, itemsadder:<id>, oraxen:<id>.

Vanilla Block

Vanilla Block comes up with some extra settings in order to modify extra data of your block.

Face

Block facing, basically an orientation.

Possible values:

  • NORTH
  • EAST
  • SOUTH
  • WEST
  • UP
  • DOWN

Example:

face: NORTH

Opened

Whether the block (door, trapdoor, etc.) should be opened or not.

Example:

opened: true # Or false

Powered

Whether the block (redstone, lamp, etc.) should be powered.

Example:

powered: true # Or false

Half

Whether a block should be placed at the top or bottom half (for example Stairs, trapdoor, etc. [ ! NOT SLAB ! ]).

Possible values:

  • BOTTOM
  • TOP

Example:

half: BOTTOM

Waterlogged

The title is self explanatory.

Example:

waterlogged: true # Or false

Faces

What faces the block should be oriented to (For example glass pane, iron bars, etc.) This setting is for the blocks that can be oriented to multiple faces.

Possible values:

  • NORTH
  • EAST
  • SOUTH
  • WEST
  • UP
  • DOWN

Example:

faces:
- NORTH
- EAST

Stairs Shape

Shape of the stairs block.

Possible values:

  • STRAIGHT
  • INNER_LEFT
  • INNER_RIGHT
  • OUTER_LEFT
  • OUTER_RIGHT

Example:

stairs-shape: STAIGHT

Slab Shape

Shape of the slab block.

Possible values:

  • TOP
  • BOTTOM
  • DOUBLE

Example:

slab-type: BOTTOM

BLOCK EXAMPLE

block:
material: OAK_SLAB
slab-type: BOTTOM