BLOCK SETTINGS
Items are extremely configurable and are created with the user in mind. Have any questions feel free to reach out to our discord.
KEY
material: <ID>
- Depending on your server version. This is where you paste your block type ID (ex. DIAMOND_BLOCK). Also involves multiple compatibilities such as replacing <id> with the following:
nexo:<id>
,itemsadder:<id>
,oraxen:<id>
.
Vanilla Block
Vanilla Block comes up with some extra settings in order to modify extra data of your block.
Face
Block facing, basically an orientation.
Possible values:
- NORTH
- EAST
- SOUTH
- WEST
- UP
- DOWN
Example:
face: NORTH
Opened
Whether the block (door, trapdoor, etc.) should be opened or not.
Example:
opened: true # Or false
Powered
Whether the block (redstone, lamp, etc.) should be powered.
Example:
powered: true # Or false
Half
Whether a block should be placed at the top or bottom half (for example Stairs, trapdoor, etc. [ ! NOT SLAB ! ]).
Possible values:
- BOTTOM
- TOP
Example:
half: BOTTOM
Waterlogged
The title is self explanatory.
Example:
waterlogged: true # Or false
Faces
What faces the block should be oriented to (For example glass pane, iron bars, etc.) This setting is for the blocks that can be oriented to multiple faces.
Possible values:
- NORTH
- EAST
- SOUTH
- WEST
- UP
- DOWN
Example:
faces:
- NORTH
- EAST
Stairs Shape
Shape of the stairs block.
Possible values:
- STRAIGHT
- INNER_LEFT
- INNER_RIGHT
- OUTER_LEFT
- OUTER_RIGHT
Example:
stairs-shape: STAIGHT
Slab Shape
Shape of the slab block.
Possible values:
- TOP
- BOTTOM
- DOUBLE
Example:
slab-type: BOTTOM
BLOCK EXAMPLE
block:
material: OAK_SLAB
slab-type: BOTTOM