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INTERACTABLES

There are 2 options of interactables. One creates an interactable globally and the other is per player.

GLOBAL INTERACTABLE​

This example uses a ModelEngine model.

interactables:
- type: MODELENGINE
model: example1
offset: "0;0.5;0" # X, Y, Z

PER PLAYER INTERACTABLE​

This example allows you to create multiple states that a player is able to see.

interactables: []
player-interactables:
state1:
type: MODELENGINE
model: example1
offset: "0;0.5;0" # X, Y, Z
spawned-by-default: true
state2:
type: MODELENGINE
model: example2
offset: "0;0.0;0" # X, Y, Z
spawned-by-default: false